Showing posts with label Sony. Show all posts
Showing posts with label Sony. Show all posts

11 Jul 2014

#INFOGRAPHIC: A Brief History Of The #Selfie (1839-2014)




By Shea Bennett at Media Bistro:


Back in 1839, Robert Cornelius took a portrait of himself outside his family store. Wikipedia describes the photo as “an off center portrait of a man with crossed arms and tousled hair”, and the first-ever selfie was thus born.

The first recorded use of the hashtag #selfie took place on Flick in 2004, but the word didn’t really enter the public lexicon until 2012. Since then, the use of selfie across social media platforms such as Facebook, Twitter and Instagram has skyrocketed by 17,000 percent, and in 2013 the word was added to the Oxford English Dictionary.

Check the visual below for a lot more about the history of the selfie, which comes courtesy of Sony.


8 Jul 2014

Sony Launches 'Selfie Smartphone' Xperia C3




By Kaylene Hong at TNW:  


A smartphone that’s optimized to help you take the best selfies ever — that’s how Sony is positioning its latest device, the Xperia C3, which it launched today.

What is notable is that the Xperia C3 comes equipped with a five-megapixel wide-angle front-facing camera that allows you to capture more in the frame, as well as a Superior Auto Mode that adjusts pictures automatically for suitable lighting conditions. There is also an auto scene recognition function, which works together with HDR and LED flash for optimal lighting in your selfies.



To complement its selfie focus, the Xperia C3 comes loaded with selfie camera apps. AR Effect lets you add graphics and animations to your selfie pictures and videos, while Portrait Retouch gives a makeover of up to two people per image from 10 different beauty styles, frame options and eye pattern changes. Timeshift-burst lets you capture 31 frames in two seconds so you can choose the best-looking image to put up on your social networks.

The 5.5-inch device, which comes with a 720p HD IPS display, is just 7.6mm thin and weights a mere 150g. It is powered by a Qualcomm Snapdragon 1.2 GHz quad-core processor, comes with 1GB of RAM and features a battery stamina mode that helps you to save on battery drain by detecting when you’re not using your display and automatically turning off the functions you don’t need. As for the rear-facing camera, the Xperia C3 has an eight-megapixel snapper featuring SteadyShot to help shoot smoother videos.


27 Mar 2014

Watch Sony Virtual-Reality in Two New Videos



By Jacob Siegal at Yahoo Tech:

If you didn’t attend the Game Developers Conference this year, you missed out on the unveiling of Sony’s latest foray into virtual reality with Project Morpheus. But if you’d still like to see the momentous occasion, the whole presentation is now online for your viewing pleasure. Sony President Shu Yoshida introduced Project Morpheus on stage last week over the course of an hourlong presentation in which he explained the technology that powers the prototype device and gave developers a first look at what will be possible with the headset. Along with the main event, Sony has also uploaded an official hands-on video showing the device in action. Check out both videos below.







Via Yahoo Tech 
https://www.yahoo.com/tech/watch-sony-show-off-its-virtual-reality-headset-in-two-80898781104.html

23 Mar 2014

6 Things to Know About Sony’s PS4 Project Morpheus



By Eric Schaal at Wall st. CheatSheet:

Sony’s Computer Entertainment division made a splash at the Game Developers Conference in San Francisco on March 18 with the introduction of a virtual reality headset for PlayStation 4. Dubbed “Project Morpheus,” the headgear will bring VR to gaming but only will only work with PS4 devices, at least for the time being. Here are six things to know about Project Morpheus, which was three years in the making.


1. Sony is officially in virtual reality gaming

Project Morpheus is a virtual reality headset for use with PS4 games. According to Sony Computer Entertainment, the head-mounted display packs 1080p resolution along with a 90-degree range of vision and 3D audio. The PlayStation camera will follow head movements and rotate to accomodate the shift with limited blurring of the user’s vision.


2. Reports of realistic effects are impressive

In describing the impact of Project Morpheus on the game “The Deep,” Kotaku noted how realistic the effect is on the user. This game simulates the experience of diving into a shark tank, which the reviewer felt may be a little too intense for the comfort of anyone who’s frightened of sharks. Of course, this same surge of terror is what gaming enthusiasts will like to hear. Life-like impacts are the stuff any virtual reality game is made on — even if they give you nightmares.


3. Morpheus is making Oculus Rift makers nervous

Anyone into video gaming will recognize the similarity to another 1080p virtual reality headset, the Oculus Rift slated for mid-2014 release to developers. According to Extreme Tech, the timing of the Oculus Rift annoucement of its delivery schedule — the day after the Project Morpheus event — suggests the smaller company fears the impact a powerhouse like Sony could have on the virtual reality front, especially when it comes to lining up developers for the project.


4. Reviewers love Morpheus

A quick scan of tech and gaming sites reveals an enthusiastic thumbs up from reviewers who tried Project Morpheus at the GDC in San Francisco. IGN Entertainment reviewers remarked on the terror sharks provoked during a demo of “The Deep” while saying Project Morpheus already bested Oculus Rift on some counts. No wonder that company is wary of Sony’s entry into virtual reality gaming.


5. All VR gaming should benefit from Project Morpheus

Sony’s Shu Yoshida told GDC attendees how much he respected the achievements of Oculus Rift, leading many in the industry to believe Sony’s Project Morpheus should help the progress of virtual reality — and thus gaming — in its entirety. Though Morpheus will not be available for PC developers to try anytime soon, the options are far from settled.


6. There is no pricing info or release date

Enthusiasts who want a piece of the action will have to wait some time before Project Morpheus makes it into the consumer’s hands. No pricing info was even suggested by Sony officials, while the only date available was “not in 2014.” Oculus Rift will make it out before then. It ships to developers in July 2014 and is expected to land in stores in early 2015.





Via Wall St. CheatSheet.


25 Feb 2014

Sony’s Xperia M2 is a New Android Mid-Ranger



Sony announced the Xperia M2, a 4G-enabled Android smartphone that will likely compete in a new category defined by the Moto G (our review) last year: Mid-range specs with a reasonably low-end price point.

The handset comes with a 4.8-inch qHD display (960×450 pixels) and an 8-megapixel camera capable of shooting full HD (1080p) video. It’s just 8.6mm thin and weighs 148 grams in the hand, and has an industrial design similar to the Xperia Z2 and Xperia Z2 tablet, which Sony also unveiled today.

It’s powered by a quad-core 1.2 GHz Qualcomm MSM8926 (or MSM8226, in some variants) processor, 1GB of RAM and 8GB of onboard storage, coupled with a microSD card for up to 32GB of additional space.



An immediate drawback is the software experience, however. Sony’s Xperia M2 runs Android version 4.3 (Jelly Bean) out of the box, which has already been replaced by version 4.4 and subsequent minor updates. While a firmware update is possible, it’s disappointing to see Sony ship a handset with an outdated version of Google’s mobile OS.



Read the full story >>



15 Feb 2014

PlayStation 4 Dominates Xbox One With Nearly Double The Sales



The PlayStation 4 outsold the Xbox One in the US last month, according to retail sales data tracked by NPD. Sony says that the PS4 was the top-selling console for January and remains in first place worldwide, but hasn't released the actual number of moved units.

Journalist Geoff Keighley, who spoke to PlayStation SVP Guy Longworth, earlier reported that Sony sold nearly twice as many PS4 consoles as its "nearest next-gen competitor" — assumed to be the Xbox One — and PlayStation marketing VP John Koller confirmed the reports to the official PlayStation blog. "Since we launched on November 15th, we’ve sold every PS4 available in the US," he said.



Read the full story >>
http://www.theverge.com/2014/2/13/5409740/january-2014-npd-sales-ps4-xbox-one

5 Feb 2014

Steve Jobs wanted Sony VAIOs to run OS X



By Aaron Souppouris at The Verge:

In 2005, Steve Jobs' announcement that Apple's computers would be moving from PowerPC to Intel surprised many. OS X had been living "a secret double life" with Intel for five years, said Jobs, but according to a new report from Japan, that life almost included an even more shocking partner — Sony.


Japanese freelance writer Nobuyuki Hayashi, who has covered Apple for over two decades, quotes ex-Sony president Kunitake Ando recalling a 2001 meeting between he and Jobs in Hawaii. After playing a round of golf with other Sony executives, says Ando, "Steve Jobs and another Apple executive were waiting for us at the end of the golf course holding VAIO running Mac OS." Jobs had shut down the Mac "clone" business years earlier but, according to Ando, admired Sony's VAIO line so much he was "willing to make an exception." The timing, however, was bad. Sales of the company's Windows-powered laptops had just begun taking off, and the negotiations to make Mac-compatible VAIO's ultimately came to nothing.

As far-fetched as the story sounds, Jobs had a well-documented respect for Sony, and a good relationship with its executive team. Ando's account of the 2001 meeting corroborates a well-reported anecdote about the secrecy of the Intel team at Apple, which claimed that Apple's ex-SVP of software engineering Bertrand Serlet made the team "go to Fry's and buy the top of the line, most expensive VAIO they have" to demonstrate the possibility of OS X on Sony hardware.

Yesterday, rumors swirled that Sony is planning on selling its VAIO division to a Japanese investment firm. The company acknowledged the rumors, but did not deny them directly.

18 Jan 2014

Bandsintown Integrates Sony’s Music Unlimited Streaming Service



Bandsintown, the platform for users to keep tabs on local concerts and their favorite bands, has integrated Sony’s Music Unlimited streaming service.

The partnership means that Bandsintown (available on Android, iOS and as a Facebook app) users can now not only keep tabs of their favorite artists and bands, but also stream tracks directly from within posts promoted by Bandsintown and those shared by other fans. Naturally, streaming the full version of any song requires a paid-for membership to Sony Music Unlimited, with prices starting from $4.99 per month. If that doesn’t appeal, free users will get to hear a 30-second snippet of the track instead.



Read the full story >>
http://thenextweb.com/apps/2014/01/17/concert-discovery-app-bandsintown-integrates-sonys-music-unlimited-streaming-service/#!swDXX


11 Jan 2014

WIRED Best Of #CES2014



Of all the consumer electronics (and other products of varying origin) we saw at CES 2014, these are WIRED Magazine picks for the most interesting, the most important, and the most awesome.

Above:

Oculus Rift

For the second year in a row, the Oculus Rift was one of the coolest things we saw at CES. The company's new Crystal Cove prototype has unbelievable head tracking, letting you lean in and out and look at objects from multiple angles. For example, you can now lean forward, angle your head and peer around a wall. They've also come very close to licking the immersion-quashing latency issues (lag time) of the previous prototype with some innovative new tricks. There's basically no discernible motion blur.

This year, nearly every member of our CES team got a demo, and we all had the same post-Oculus reaction: giddy, wide-eyed amazement. It's one of those rare products you know will change everything when it finally gets a consumer release.




Sony Handycam FDR-AX100

It's always great when a company figures out a way to make brand new tech affordable (see the Vizio P-Series TVs). At this year's CES Sony managed to do it with a 4K camcorder. Well, sort of. The $2,000 FDR-AX100 is still kinda pricey, but it's more than half the cost of last year's massive FDR-AX1. Even better, it has the same size sensor found in the insanely excellent RX100 and RX10 cameras: a 1-inch-type Exmor R CMOS to be precise. Throw in built-in Wi-Fi and NFC capabilities -- which let you transfer footage wirelessly and pair the AX100 easily with NFC-enabled mobile devices -- and you have something we weren't expecting for a quite some time: a legitimately awesome prosumer 4K camcorder.




Sony 4K Ultra Short Throw Projector

This was one of the most mind-blowing devices we saw at the show this year. It's a projector that sits on the floor and fires upwards, turning your blank wall into a massive 147-inch 4K screen. It is the home theater device of the show. It's got a gorgeous, sleek, minimalist design that looks like a work of art. But then it comes alive to fill the room with a true theater-quality visual and audio experience. Sony says its Ultra HD movie machine will ship this year, but the company hasn't announced any pricing yet. You should count on it being expensive.




Vizio's $1,000 4K Television

UltraHD televisions were literally everywhere at CES. However, the big news is that they're coming way down in price. For example, Vizio's P-Series Ultra HD sets will start at just $1,000 — yes $1,000 for a 50-inch, 4K television set. Granted, 50 inches is "small" for a 4K set — you'll need to be sitting pretty close to it to see the extra resolution goodness. But a grand for a high-end 50-inch TV is amazing. Even if you're not interested in Ultra HD content, that is an insane deal; you'll be able to watch 1080p content on it and have a future-ready panel at your service when 4K content is more prevalent.




Pebble Steel

This year, Pebble managed to address the two biggest complaints people have about smartwatches: their lack of functionality and clunky looks. The new Pebble Steel channels the styling of a classic men's watch while also adding a number of new optimized apps to the mix. A new Mercedes one was particularly interesting. It provides stats like your current mileage, how much fuel is in your tank, and your current tire pressure, whether you're near the car or not. While driving, you can set the app to deliver vibration alerts to your wrist for different events, like if traffic is getting heavy ahead. You can also configure Pebble's three buttons for quick actions performed through the phone and over the car's dash system, like activating Siri. The Pebble Steel will cost $250 and will ship later this month.




Intel Smart Earbuds

CES was awash in wearables this year — almost all of them wristbands, and all of them claiming to be unique even though they all do pretty much the same stuff. Intel's leap into wearables are truly interesting, though. The company is making a set of body-monitoring earbuds. There's a tracker inside that syncs to both iOS and Android phones. It collects calorie, pace, distance, and time data. But more importantly, it tracks your heartbeat in real time and offers a visible history graph on your phone's screen. Plus, if you're falling below or going above your target heart rate, the system automatically plays a song to pump you up or calm you down. Intel won't sell the smart earbuds itself. It plans to partner up with a company that's already handling activity trackers, like Nike, Strava, FitBit, or Jawbone. No word from on Intel on who exactly its future partner will be, but we should expect the the Smart Earbuds to arrive at retailers this year.


Razer's Project Christine

Razer had some pretty great stuff to show off this year, namely an innovative little wearable called the Nabu. But one of the coolest things we saw from the company was hidden away in a back room at the company's booth. Project Christine is Razer's first crack at a stackable and completely customizable PC. The idea behind this gorgeous glowing green tower is to make the build-your-own ethos that many hardcore PC gamers have embraced less intimidating and expensive to normal folks. Each key part of the machine (memory, graphics cards, etc) will be modular and self-contained unit, allowing users to swap them in and out as necessary. Razer is even toying with a subscription model that would let customers upgrade to the newest parts as soon as they become available. For now, Project Christine is just a concept, but the company hopes gamers will ultimately embrace the idea. We certainly do.



Mophie Space Pack

The charging phone case wizards at Mophie have a winner with their new Space Pack, a battery pack with built-in data storage. Available in 16 and 32 GB versions for iPhones, the Space Pack looks almost exactly like the Juice Pack Air except for the button on the back, which is used to signify battery level — on this model, it's silver. This button does double duty on the Space Pack, switching on its own internal file management system. Take photos, shoot videos, and download files, and store them locally inside the case where they won't waste space on your phone. And of course, like a Juice Pack, it provides double the battery life you'd normally get from your iPhone. It's iOS only for now, (Android phones already have built-in file management, and most have external storage options) and it ships March 14. It's $150 for the 16 GB model and the 32 GB version is $180.


GoldenEar SuperCinema 3D Array XL

Soundbars are a classic "me-too" audio product. They don't cost much to make, and companies know there's a massive built-in market for them, so they tend to push out a lot of ill-performing crap. Not GoldenEar. The company amazed us a few years back with a soundbar that sounded as good as (if not better than) a pair of great stereo speakers — not an easy feat. Now, the SuperCinema 3D Array has been stretched into an extra-large version designed for HDTVs 70 inches and more. While the new version comes with the same the crosstalk elimination technology that made the 3D Array sound so great, it also adds another pair of mid-bass drivers to the mix, giving listeners a full left/center/right speaker configuration, plus a second set of drivers. During our demo, the array sounded as amazing as ever. You can pick one up this spring for $1,500.




DoorBot

The DoorBot is a Wi-Fi-enabled doorbell that lets you see and talk to the visitors standing outside your entryway from an iOS or Android smartphone. When someone rings the bell, it initiates what is basically a video call on your phone. You don't even have to be at home, and you can set the DoorBot to work with multiple devices so that everyone who lives in your home can use it. It costs $200.

Android Is No Longer Enough For Sony



Sony has confirmed in an interview that a single mobile OS strategy is not good enough for its mobile goals anymore, even if the collaboration with Google has been fruitful, bringing several interesting Android-based Xperia flagship handsets to consumers in recent years. “We are continuing our discussions with other partners, including Microsoft, as part of our partnership with this company on the broader Sony spectrum,” Sony Mobile Europe head Pierre Perron told TechRadar in an interview. “We don’t want to be a single OS manufacturer, I don’t think it’s a viable position in the long term.”

However, Sony is also interested in what it can offer on top of the Windows Phone platform, the exec said. “[Working with Microsoft] is an interesting proposition for us in the PC environment, and we continue our engagement with them, Perron added. “We are exploring this as part of our discussion in mobile space too. One thing is using the platform [Windows Phone] itself, and another is ‘what can we deliver on top of it?’”



Read the full story >> 
http://bgr.com/2014/01/10/sony-windows-phone-smartphones/



10 Jan 2014

With 'PlayStation Now' You Won’t Need A New Hardware


Sony’s PlayStation Now game streaming service unveiled at CES 2014 will work on a variety of smart gadgets in addition to regular PlayStation consoles, such as TVs, tablets and smartphones. But the PS3 games that will be available to users won’t be usable on any devices without the company’s DualShock controller, The Verge has learned. While there already are ways to control those games using a touchscreen interface, Sony will not make the DualShock controller purchase optional, at least not for the time being.

“You need to have the DualShock to be able to play,” PlayStation marketing vice president John Koller said, further explaining that the game controller requirement is related to how those old games were created. “It’s a lot of how these games were developed. We want to continue the experiences as they were meant to be played on the controller.”



Read the full story >>
http://bgr.com/2014/01/09/playstation-now-dualshock-controller/

8 Jan 2014

Sony’s Xperia Z1S a T-Mobile Exclusive



CES 2014 hasn’t even officially started yet but Monday has been an insanely long day for tech news. Capping things off is Sony’s big press conference, during which the company unveiled an updated version of its flagship smartphone that will launch later this month. Dubbed Xperia Z1S, the handset will be a T-Mobile exclusive in the United States and it features specs that are very similar to the Xperia Z1, but with a few key updates. Most notably, perhaps, the Z1S has an IP58 water resistance rating, which means it is completely “waterproof” — not just “water-resistant” — and it can be submerged for extended periods of time without issue.



Read the full story >>






7 Jan 2014

Sony Unveils 'Core' Health Tracker



Sony introduced a health-tracking device Monday, bringing yet another competitor into the popular fitness band category.

The Japanese electronics giant unveiled its new wearable device, Core, at the 2014 International Consumer Electronics Show in Las Vegas, all while running through a long list of gadgets. Core is a tiny, waterproof device that works with an app to track your daily activity, according to Sony's President of Mobile Kuni Suzuki. He said it will be available this Spring.

The Core can be slipped into a SmartBand, available in a range of colors and worn around the wrist, but it it looks like it can also be clipped to clothing or shoelaces, similar to a FitBit tracker. It works with Sony's LifeLong app.



Read the full story >>


30 Dec 2013

PlayStation 4 Users Can Now Stream Music Videos for Free



In addition to being available on the PlayStation 3, VidZone can now be downloaded on the PlayStation 4 as well, Sony announced on its PlayStation blog. The application lets users stream music videos for free on the console and has been “fully optimized” for the PS4 to offer “faster start up times and quick navigation,” as well as “enhanced social integration features” including grabbing screenshots and sharing them with friends over Twitter and Facebook directly from the PS4 controller, and having VidZone activity displayed in friends’ “What’s New” feed. The VidZone application offers access to thousands of HD music videos and support for creating unlimited playlists and watching hundreds of VidZone TV channels. The app can be downloaded free of charge from the “TV & Video section” of the PS4’s home screen, or from the “App” section of the PlayStation Store.




Read the full story >>


12 Jun 2011

Sony Announces PlayStation Vita, The New Mobile Gaming Device


Sony introduced its successor to the PSP mobile gaming device today at E3, naming it the Playstation Vita.
The device features a 5″ touch screen, and from what we saw at the E3 demo, games running on the device look amazingly crisp.

28 Apr 2011

First Look on Sony S1 and S2 PlayStation Tablets based on Android

Today I had my first look at the 2 new Sony Tablets!